Neil Barnden: 3 new environments: A desert town called Ill Eagle – a big free-roaming level featuring a massive canyon, dam, deadly hover-train and crashed flying saucer. How many environments will Carmageddon Max Damage offer and how are they different from the previous game? What new additions and features have been added? Neil Barnden: We’ve been working really hard to make Carmageddon: Max Damage the biggest and best Carmageddon so far, and with our 20 year history with the title, any follow up wasn’t really that difficult! With all the extra work that’s gone into the game as well as the extra content for the console release I’d say the game is a 40% improvement on Carmageddon: Reincarnation. How difficult was it to follow up on Carmageddon Reincarnation? Were you in a more comfortable position to experiment with the gameplay or was it about polishing what was already there? There are new ped variations and animals coyotes, bears, longhorns and aliens." "We’ve expanded the range of soft-tissue targets on offer with entirely new ped classes wheelchair and mobility scooter peds, and cyclists. Warning: There’s a lot of murder that can be committed and it’s oh-so hard to resist. GamingBolt spoke to Neil Barnden, brand director and co-founder of Stainless Games, to find out. What kinds of wanton murder can you look forward to this time around? Stainless Games tried its hand at a new Carmageddon with Carmageddon: Reincarnation and on July 8th it will be releasing a sequel, Carmageddon: Max Damage for the Xbox One, PS4 and PC. However, with super-violent games like DOOM making a comeback, it was only a matter of time before franchises like Carmageddon also appeared. You would think many games of the by-gone days of PC gaming wouldn’t be revisited in this day and age.
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